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Joe Deppen

INACTIVE
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    4
  • Last visited

  • Player

    Bill

About Joe Deppen

ID Card

  • Role
    Main Character
  • Playby
    Clint Eastwood [The Outlaw Josey Wales]
  • Goes By
    N/A
  • Profession
    Gunsmith [Former]/Ranch hand [Current]
  • Position
    Owner [Former]/Laborer [Current]
  • Birth Date
    08/01/1835
  • Status
    Widowed
  • Height
    6'2"
  • Hair Color
    Dark brown
  • Eye Color
    Dark brown

Physical Description

JoeDeppen.jpg.e9284ee69b550ca8861ec3e26b5290f1.jpg

Traits & Characteristics

  • LONER: Joe had a family once-upon-a-time and ever since things went south, he hadn't been able to really let anyone else get close to him. He'd like to say it's for the benefit of everyone else.
  • PEACEFUL: Since he was able to finally get closure on the previous chapter of his life, Joe's made an effort in not looking for a fight; that doesn't mean he won't stand his ground if he needs to.
  • PRIDEFUL: If Joe feels like he's been crossed in any way, then you're scratched off of his list. More severe offenses may cause him to outright discard his peaceful disposition.

Employment

Joe used to own and operate a gunsmith in his prior life. In fact, it was the family trade. Now, he does what he can to make ends meet. That often means laboring at ranches and taking on odd jobs. Ideally, he'd like to have the financial capability to open a new store.

Expertise

Due to his former line of work, Joe is capable with most firearms. He knows how to build, clean, and repair just about anything that shoots and he can press a box of ammunition in near record time. As lever-action rifles became more prevelant, he took to them like a fish to water - he currently carries a Winchester '73 as a personal firearm, which recently replaced his '66. Joe also has a proficiency in explosives and robbery, but that was a skill learned on the job later in life. 

Aliases / Nicknames

Residense(s)

Drifter (for now)

Kith & Kin

  • HELMUT DEPPEN: Father, deceased 06/05/1858
  • EMMA DEPPEN: Mother, deceased 06/05/1858
  • LINDSEY DEPPEN (NÉE BEACH): Wife, deceased 06/05/1858
  • GRAHAM DEPPEN: Son, deceased 06/05/1858

Life Events

  • AUGUST 1, 1835: Joseph Deppen is born to Helmut and Emma Deppen - a pair of German immigrants - in Clarke, Maine.
  • SEPTEMBER 1846: Helmut began teaching Joseph how to shoot.
  • MAY 1850: Joseph begins working under his father at their gunsmith.
  • NOVEMBER 12, 1855: Joseph marries his wife Lindsey, and is given part ownership in the family business by his father.
  • AUGUST 22, 1856: Joseph and Lindsey welcome their son Graham into the world.
  • DECEMBER 1857: The Rogan Gang settles outside of town.
  • MARCH 1858: The gang's attacks and robberies on folks travelling through the area scares most away, save for the few that have the ability to purchase armed security. They turn their attention on the town and start to press the locals for resources. 
  • JUNE 1858: Joe is pressed to hand over munitions to the outlaws, to which he refuses. He's beaten, and told to "consider their offer". A few days later they return to the shop and are met with another denial. Later that night, they end up on the Deppen property armed with fire bottles in addition to their firearms. They set the homestead ablaze and shoot anyone dead that tries to escape the home, aside from Joe - he's incapacitated but not yet dead. Joe is found the following morning by the general store's delivery boy and brought into town for medical attention. His family is later laid to rest.
  • AUGUST 1858: Now fully recovered, Joe manages to scrape a few firearms and boxes of ammunition together and leaves town in pursuit of The Rogan Gang.
  • OCTOBER 1860: Joe finds the small remainder of The Rogan Gang a few miles outside of Bangor, Maine. Members of local law are injured and killed in the ensuing firefight, though it isn't clear by who - the state of Maine recognizes Joseph Deppen as the perpetrator.
  • APRIL 1861: Following the bombardment of Fort Sumter, Governor  Israel Washburn mobilizes 10,000 soldiers for what would blossom into the war. Amid the unrest, Joe Deppen manages to slip out of Maine and head west to avoid arrest. 
  • MAY 1861-OCTOBER 1875: Joe spends the next 14 years bouncing from job to job and knocking over the occasional stagecoach in order to get by in an attempt to put distance between himself an the wanted posters with his face back east.
  • OCTOBER 1875: Joe lands in Montana between Whitefish and Kalispell, Montana. For the first time in a long time, Joe feels like he doesn't have to worry about having to make midnight escapes and plans to settle in the area. He begins to look for work.

Character Notes

Player Notes

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Recent Posts

  1. Joe Deppen
    There's a certain grit that hard working folks had about them and the way Addy sprang to her feet without even a hint of what'd just happened haunting her let it be known that she too was of that same nature. A nod came in turn to Addy's thanks, then a hand to hers when she was outstretched for the greeting. "Joe. A drink sounds good right about now." After a quick shake, Joe relinquished his grip on Addy's hand.Truth be told, Joe accepted the invitation not for the beverage but for the opportunity. He hadn't seen anyone else around when the boy led him in; maybe this was his chance to get a handle on some gainful employment, even if it were short term. 
     
    @Bongo
  2. Joe Deppen
    Her voice rang through the barn, but she was nowhere in sight. Joe eyed the cocked wagon and waved for the kid to stay where he was at while he made his way to the off-kilter transport. He crouched down and sure enough, there was a young lady trapped underneath. "Miss Addy I presume?" Joe let on that it was a light-hearted rhetorical question with a chuckle and  a smirk. "I'll get'cha out of there, hold on."
     
    Joe put his back to the wagon, gripped the undercarriage the best he could, and lifted it just enough for Weedy to get the jack back in place. Once he could feel that the weight had been lifted from his grasp and onto the jack, he gave the setup a once-over just to make sure there wouldn't be an immediate repeat. Satisfied with the job, Joe gave the wagon a firm pat. "Alright Miss Addy, should be okay now." Joe's step back to allow Miss Addy to slip out from under her freight wagon also positioned him to be able to catch it. You know, just in case. 
     
    @Bongo
  3. Joe Deppen
    When Joe finally laid eyes on the source of sound and touch, he was looking at the face of a kid, couldn't have been more than eleven or twelve. His voice rang of urgency and based purely on the way the kid was tugging at him, it was probably serious. At any other time he would have been dug his heels in and told the boy to fuck off after seeing packs of kids in more populated areas do this same routine, only to pickpocket the poor fool who followed them before splitting off in separate directions. A quick scan around Kalispell lead Joe to his determination; what the hell, he'd bite. 
     
    "Let's go help that Miss Addy then, huh?"
     
    Not a word of when, where, or what but that might just delay things. That Miss Addy might only need help with something the kid was blowing out of proportion with his urgency but then again...
     
    She might be in real trouble. Better to get there and find out it was something simple than asking questions when time was of the essence. Not knowing who this kid or Miss Addy was, Joe had to trust him to lead the way.
     
    @Bongo
  4. Joe Deppen
    Mature Content: No
    Author: Joe Deppen
    With: Open.
    Location: The edge of town
    When: November 1875
    Time of Day: Evening into morning
     

     
    Finally, rest. After years of sleeping with one eye open, always wondering if a knock at the door or an unrecognized face looking back at him meant it was time to fold, Joe Deppen had finally found rest. Sure, he'd been in Montana territory such a short time but that time had been used efficiently to reveal a sense of peace he hadn't had before - more so when he wound up on the edge of Kalispell. The cool breeze brought smells of farms and ovens that overpowered a scent that the average citizen of the town had come accustomed to - freedom; and it all glowed with the evening's orange tinge.
     
    His march through town was slow so Joe could easily digest all that was offered. More specifically, places of potential employment to investigate in the future but the more immediate need was food in the stomach, a few drinks, and a place to hang the hat for the night. Coming upon the White Rose Inn and Cafe which looked to be something he would be able to afford, he hitched his horse - a new one he stole came about when in a recent dire need and had yet to name - in front of the establishment. A full belly and few empty glasses later, Joe's head was on a pillow. Just as quickly, if not quicker still, the sun stirred him from what was admittedly the best night's sleep in years. Another hot meal later, he was out and about in a Kalispell under a blue sky. He left on foot, Linda Everson promising him that his horse would still be there upon return. 
     
    The town was smaller now, without the glow of lights through windows and streets that drained themselves off behind closed doors when he first arrived. After a loop through town he came to stop in front of a vacant building not far from the general store. He also made note of the absence of a gunsmith, his chosen profession. That fell to the wayside when he found himself bouncing from town to town, working a few weeks, maybe months, before moving on. Now that he felt that he was far enough to settle, the thought of one day being able to occupy one of the vacant spaces with his livelihood almost brought a smile to his face.
     
    Almost.
     
    Joe took the sight in for a few more moment and was just to turn himself about to see if the stable may have needed a hand or if the general store needed to make any deliveries when he heard a voice. 

About Sagas

Sagas of the WIld West is a roleplaying game set in a fictionalized version of the town of Kalispell in Montana territory. Our stories begin in 1875 and are set against the backdrop of actual historical events.Sagas was inspired by the classic television and movie westerns. Our focus is on writing, storytelling and character development.

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Founders: Stormwolfe & Longshot

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